The sewers are populated with pigs and zombie-like test subjects. The protagonists fight their way through waves of technicians and bodyguards until they reach the sewers. The party awakens a month later, finding themselves in a laboratory where they have been used as test subjects for Nekro, a performance-enhancing/recreational drug with addictive properties and many side effects (one of which is causing hallucinations). However, government forces interrupt the fight and capture the four champions. Mikhail organises a fight in which one (or more) of the four champions, Sergei, Ivan, Natasha and Boris, fight waves of tramps and a knife-wielding lunatic. The fights are organised by Mikhail, who is often at odds with Vlad, a revolutionary who believes that the government is colluding with the Bratva and that it must be overthrown. The story begins in a Gypsy camp where mixed martial arts fights are held. Mother Russia Bleeds takes place in an alternative 1986 Soviet Union. Reaching round ten in an arena stage unlocks different variants of Nekro. Arena mode is an endless mode, in which one fights increasingly harder waves of enemies until it becomes overwhelming. The campaign mode is the story mode, in which one fights through side-scrolling levels until one encounters the level's boss each level ends after its boss has been defeated. Points are awarded based on how well the player does, in addition to their move variety. Nekro can be used to heal, go berserk or inject enemies ( Rose Kennedy and Bloody Mary variants only). Players are equipped with Nekro syringes, which may be filled with the blood of convulsing corpses. One can punch, kick, grab, throw and use weapons to incapacitate enemies. Mother Russia Bleeds is a side-scrolling beat 'em up, similar to Double Dragon, Streets of Rage, and Final Fight.
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